Low Level Graphics Engineer – Android / APIs / Emebedded Software

Low Level Graphics Engineer – Android / APIs / Emebedded Software

  • London, UK
  • Applications have closed

Website European Recruitment

Low Level Graphics Engineer – Android / APIs / Embedded Software / C++ / GPU

 

My client is looking for a strong Low-Level Graphics Engineer to work on next gen mobile devices. It is essential that you have strong graphics and driver development background in Android, Interested?


This role is open to Contract or perm! 


As Low-Level Graphics Engineer you will:

 

  • Develop driver innovations to optimize real time rendering pipelines and deliver class-leading performance.
  • Implement standard features and extensions for APIs like OpenGL ES and Vulkan.
  • Analyse different graphics workloads, identify bottlenecks and optimize both graphics drivers and content.
  • Develop optimal middleware libraries based on graphics and compute APIs.
  • Have technical responsibility for one or more significant sections of the assigned project.
  • Translate complex functional and technical requirements into detailed design.

 

Essential Job Requirements for Low Level Graphics Engineer:

 

  • A proven track record in real time embedded software development preferably for mobile devices with an understanding of embedded development environments.
  • Expertise in computer graphics with experience in design and development of software such as OpenGL, OpenGL ES, Vulkan or DirectX
  • Understanding of computer graphics pipelines and modern mobile GPU architectures
  • Proficiency in C and C++ programming languages
  • System level performance analysis and strong OS fundamentals (memory management, multithreading/synchronization, user/kernel mode interaction)
  • Excellent communication, team work and a results-oriented attitude
  • Proficiency in problem solving and debugging.

 

Sound interesting? Let’s chat more about this position….

 

Quick apply or please send your CV to jd@eu-recruit.com to arrange a call.

 

#graphics #android #lowlevel #APIs #opengl #vulkan #embedded #GPU

 

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