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range of industries within the field of technology
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range of industries within the field of technology
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Senior Graphics Engineer – Low Level – GPU (Android)
Senior Graphics Engineer (Low Level / GPU, Android)
Position Summary
Our client, a global leader in high-end mobile devices, is seeking engineers to join the Graphics Research Team in northwest Surrey. This role focuses on delivering cutting-edge real-time 3D graphics experiences for gamers and demanding customers, ensuring the company remains at the forefront of performance and quality.
The successful candidate will contribute to high-performance graphics solutions, optimize GPU drivers, integrate solutions with new hardware platforms, and collaborate with third-party developers to ensure the best 3D graphics experience on the market.
Role and Responsibilities
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Develop GPU driver innovations to optimize real-time rendering pipelines and deliver class-leading performance.
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Implement standard features and extensions for APIs like OpenGL ES and Vulkan.
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Analyze graphics workloads, identify bottlenecks, and optimize GPU drivers and API usage.
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Develop optimal middleware libraries based on graphics and compute APIs.
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Bring up and evaluate new devices, working with other teams to define and implement GPU requirements and integrate them into the operating system.
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Take technical responsibility for significant sections of assigned projects.
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Translate complex functional and technical requirements into detailed design.
Skills and Qualifications
Required Skills
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Degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering, or a related discipline (or equivalent industrial experience).
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Proven track record in real-time embedded software development, preferably for mobile devices, with a strong understanding of modern development environments.
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Expertise in computer graphics, including design and implementation of OpenGL, OpenGL ES, Vulkan, or DirectX APIs.
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Understanding of computer graphics pipelines and modern mobile GPU architectures.
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Expert proficiency in C and C++ programming languages.
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System-level performance analysis and strong OS fundamentals (memory management, multithreading/synchronization, user/kernel mode interaction).
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Excellent communication and teamwork skills with a results-oriented attitude.
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Proficiency in problem-solving and debugging.
Desirable Skills
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Experience working on the Android Graphics Stack (Compositor, HWUI, HAL).
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Experience with ARM 64-bit architecture.
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Experience developing system software for Android OS.
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Familiarity with CPU and GPU hardware architectures.
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Java and/or Python development experience.
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Understanding of neural networks and their applications in graphics (Neural Graphics Processing).
Apply Now
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