Staff Compiler Engineer – Semiconductor / CPU / GPU

Staff Compiler Engineer – Semiconductor / CPU / GPU

European Recruitment

Staff Compiler Engineer – Semiconductor / CPU / GPU

We are currently recruiting Compiler Engineers of all levels of seniority to work with an industry-leading Semiconductor company based in the UK working on ground-breaking GPU products.

This is a permanent opportunity based onsite in Cambridge, UK

Our client is looking to bring on an experienced engineer to join their GPU compiler team to work on their next-generation products supporting our client’s mobile IPs and improving GPU technologies to be released to the market in the coming years.

Key Responsibilities for this Staff Compiler Engineer position:

  • Analyze graphs content and workloads.
  • The implementation and testing of new compiler features.
  • Actively contribute to new GPU optimizations and contribute to future architectures.

Key Requirements:

  • Professional experience with compiler development; ideally in LLVM
  • Experience working with at least one Graphics API; eg. DirectX, OpenGL, or Vulkan.

Keywords: Compiler / LLVM / Graphics API / DirectX / OpenGL / Vulkan / GPU / Semiconductor / Graphics Processing Unit

If you are interested in this Staff Compiler Engineer position, please send a CV to ts@eu-recruit.com

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