Systems Software Engineer – GPU / Graphics
We are working with a world-leading technology company who are seeking to expand their Systems SW team in Munich with an experienced Engineer to work on topics at the forefront of GPU programming and architecture.
This is a full-time permanent position working at a well-funded private R&D Lab.
The successful candidate should have experience in some or all of the following:
- PhD ideal – or MSc in relevant field.
- 5+ years experience in GPU programming or architecture.
- Solid understanding of one or more of the following tech: Vulkan, CUDA, OpenGL ES, Metal, OpenCL, DX11 or DX12.
- Confident programmer in C / C++.
- Fluent in English.