OUR SECTORS
At European Tech Recruit, our sectors cover a wide range of industries within the field of technology.
tech jobs in the US?
Looking for
tech jobs in the US?
At European Recruitment, our sectors cover a wide range of industries within the field of technology
At European Recruitment, our sectors cover a wide
range of industries within the field of technology
At European Recruitment, our sectors cover a wide
range of industries within the field of technology
Client services
Learn about the range of client services we offer at European Tech Recruit, and browse through our case sudies.
tech jobs in the US?
Looking for
tech jobs in the US?
At European Recruitment, our sectors cover a wide range of industries within the field of technology
About us
Learn about European Tech Recruit's mission, values, our team, and our commitment to DE&I.
tech jobs in the US?
Looking for
tech jobs in the US?
At European Recruitment, our sectors cover a wide range of industries within the field of technology

Graphics Developer – Tools Engineer
GPU Tools Developer
Responsibilities
- Design and development of new features
- Support for new hardware pre/post-silicon development
- Debugging of issues within software
- Optimizing software for performance and power
- Development of unit tests and working with partners, game developers, and OEMs.
Requirements
- Bachelor’s degree in Engineering, Information Systems, Computer Science, or related field. .
- Strong C/C++ programming skills
- Understanding of data structures and algorithms, including object-oriented programming
- Excellent interpersonal and analytical skills with the ability to work independently
- Highly motivated, excellent team spirit, product and customer oriented
- Interest in computer graphics, machine learning or GPGPU
- Device driver development, including GPU or CPU
- Knowledge of Tool development in QT, Python, C#
- Experience using GPU SW development profiling tools
- Programming experience with OpenGL ES/Vulkan/DX11/DX12/OpenCL APIs
- Game Development or understanding of Game Engines and rendering techniques
- Exposure to Embedded systems and Real-time operating systems
- Experience working with ARM architecture
- Familiarity with Git or other SCM tools
Apply Now
By applying to this role, you acknowledge that we may collect, store, and process your personal data on our systems.
For more information, please refer to our
Privacy
Notice