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SLAM Engineer – XR Labs
SLAM Engineer – XR Labs Europe
At =XR labs Europe, we’re a passionate team of engineers who want to change the world through virtual and augmented reality products and technologies. We develop state-of-the-art computer vision, deep learning, and graphics solutions to deliver ultra-optimized, power-efficient software and hardware to enable the intelligent perception of the world around us. The =XR Labs Europe is rapidly expanding and seeking innovators who will create the new digital world. We’re hiringXR Lab Europe location: Netherlands
This group is redefining the connected, intelligent edge with exciting new products for Augmented Reality (AR) and Virtual Reality (VR). We are a world-class engineering organization developing state-of-the-art computer vision, deep learning, and graphics solutions to deliver ultra-optimized, power-efficient software and hardware to enable the intelligent perception of the world around us.
To scale and strengthen our offering in this domain, the XR team in Europe is rapidly expanding and seeking candidates to investigate and develop the fundamental perception systems enabling self-contained XR platforms. We look for innovators who will push the boundaries of mobile perception technology to offer a comprehensive platform to our customers.
Job Description
Candidates bring a deep understanding of computer vision and machine learning algorithms and technologies that are necessary building blocks of interactive, real-time, and immersive systems, including SLAM, 3D pose tracking, 3D scene understanding, human pose tracking, sensor fusion and mathematical optimization. They also have experience in systems design and implementations for real-time embedded and mobile platforms.
- Be part of a world-class XR team researching and developing mobile Augmented and Virtual Reality enabling technology
- Development of efficient and accurate computer vision and machine learning solutions for XR perception tasks
- Understand and analyze requirements for perception systems for XR platforms
- Collaborate across functional boundaries in defining architecture, APIs, design and schedule
- See your design in action on industry-leading chips embedded in the next generation of AR and VR devices, smartphones, and robotics
Must have experience
- Strong understanding of 3D computer vision methods and mathematics, covering SLAM and the following areas: tracking and registration, calibration, 3D reconstruction and scene understanding, pose estimation, sensor fusion, linear algebra, and nonlinear optimization.
- Strong understanding of machine learning algorithms and deep networks used in these areas.
- Experience with Augmented/Virtual Reality devices and applications
- Solid experience in modern C++
- Experience using machine learning toolboxes (e.g. PyTorch or TensorFlow)
- Fluency in Python
Preferred experience
- Experience in software development, incl. testing and debugging on XR devices, mobile platforms or other embedded systems
- Experience with CI/CD pipelines
Required education
- Master with 2 years of industry experience or PhD in Computer Science, Computer Engineering or Electrical
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